Games

MedBattle

Apple TV · tvOS 18 or later

5,931 medical questions
worth arguing about.

MedBattle is a party game about medicine for two to six people in the same room, playing on one television. Six subjects, two halves, one wheel to fill. Nobody studies alone, and nobody gets to look anything up.

One person answers while everybody else reads the same question and quietly hopes they miss it.

Two to six players · English and Italian · One-time purchase, no subscription

No account · No sign-in · No analytics · No tracking

MedBattle on an Apple TV in a living room: the six-wedge wheel logo above the title and the tagline “Six subjects. Two halves. One wheel to fill.”, with Play, How to play and Preferences buttons

Revision, minus the revising

Everybody who has sat a medical state examination has the same question bank sitting on a hard drive somewhere. It is answered the same way every time: alone, at a desk, against a timer, with nobody to blame and nobody to gloat at.

MedBattle takes that bank and puts it on the television, with your friends around it. The recall is identical. The evening is not — because the interesting part of any question was never the answer, it was the two people at the table who were certain and disagreed.

Six subjects, two halves, one wheel to fill

Two correct answers in a subject claims its wedge. The six subjects split into two halves — the pre-clinical half you revised and the clinical half you practise — and winning means taking wedges from both. There is no quietly camping in the half you happen to be good at.

The MedBattle wheel A circle divided into six equal wedges by a horizontal line. The top half holds the three pre-clinical subjects — The Human Body, Disease and Drugs — and the bottom half holds the three clinical subjects — Internal Medicine, Surgery and Senses, and Mother and Child. A player must claim wedges from both halves to win. BODYDISDRUGMEDSURGM&C
↑ Pre-clinical↓ Clinical

Top half — pre-clinical

What you revised. The student’s half.

  • BODY

    The Human Body

    Anatomy, histology, physiology — how it is built and how it runs.

  • DIS

    Disease

    Pathology, microbiology and immunology — what goes wrong, and why.

  • DRUG

    Drugs

    Pharmacology: mechanisms, classes and the side effects nobody remembers.

Bottom half — clinical

What you practise. The doctor’s half.

  • MED

    Internal Medicine

    The bread and butter of the ward, from cardiology to endocrinology.

  • SURG

    Surgery & Senses

    Surgical practice alongside ophthalmology, ENT and dermatology.

  • M&C

    Mother & Child

    Obstetrics, gynaecology and paediatrics — the half nobody splits evenly.

The How to play screen, listing the rules beside the wheel and its two halves: the pre-clinical top half with The Human Body, Disease and Drugs, and the clinical bottom half with Internal Medicine, Surgery & Senses and Mother & Child
The rules fit on one screen, and the wheel is always beside them.
A Pass the remote screen for Marco, showing the wheel with the Mother & Child and Internal Medicine wedges partly filled, and a row of stats: 2 points, 0 of 6 wedges, three Consulti and a career score
Each correct answer fills half a wedge, so a subject you are good at shows up on the board before you have finished claiming it.

The same rules. A very different evening.

The first thing the app asks is how the room is set up. Both modes run the same question bank and the same wheel — the only thing that changes is what is in everybody's hands.

The “How are you playing?” screen offering two cards: Couch for one to four players, which plays with no internet, and Party for up to six players, where everybody needs their own phone

One to four players

Couch

One remote, passed around. The next player starts their own clock, so nobody gets a question that began without them.

  • Plays with no internet — the questions are inside the television
  • Miss it and the next player gets one shot at stealing it, never a chain
  • Names, scores and career totals stay on the Apple TV and go nowhere else

Up to six players

Party

Everybody answers at once on their own phone. Scan the code on screen and the phone becomes a private answer pad — there is nothing to install.

  • A web page, not an app: any phone with a camera and a browser will do
  • Nobody sees anybody else’s answer until the reveal — the server refuses to hand it over, rather than the screen hiding it
  • No steals, because everybody already had their go. Anyone can leave and the others carry on

In Party mode the phones are answer pads and nothing else: the question and the answers stay on the television, so the only way to see what is being asked is to look up at the screen with everybody else.

How a turn goes

Five options and twenty-five seconds is enough time to recall the answer, and exactly not enough time to reason your way to it from first principles. That is the whole design.

The first turn screen: “Giulia goes first”, with 0 points, 0 of 6 wedges, three Consulti and a career score, above a button reading “Start my 25 seconds”

Step 1

Your clock starts when you say so

The question only appears once you press. Nobody inherits a timer that began while the remote was still crossing the room.

A Disease question, ten of ten, tagged “Find the one that is not true”, with five options A to E, four seconds left on Marco’s turn and a Consulto chip reading “double it, win or lose”

Step 2

Five options, twenty-five seconds

A bar across the top drains as you think. Negatively phrased questions are flagged outright, so nobody loses a wedge to the word “except”.

The reveal of a Disease question about a 58-year-old woman with low serum iron and raised ferritin, with option E, anaemia of chronic disease, highlighted in pink as the correct answer

Step 3

Then the room finds out

The answer lights up in the colour of its own subject, which is the moment somebody always says they were about to pick that one.

The final scoreboard: “Giulia takes it” after 10 questions, with Giulia on 8 points and Marco on 2, each showing their career points, matches played and matches won, and Again, Change players and Done buttons

Step 4

A point a half-wedge, five for the match

The Apple TV keeps a running career for each name — points, matches played, matches won — so the rematch already has a grudge in it.

The Consulto is the one bit of strategy in the game, and it is a genuinely bad idea most of the time. Three per player, for the whole match. Spend one before you answer and you double what you win — or what you lose. Confidence has a price here, and everyone at the table gets to watch you pay it.

Who it is for

Medical students

The bank you were going to grind through anyway, answered out loud with the people you are sitting the exam beside.

Doctors and residents

A cheerful reminder of how much of the pre-clinical half quietly left the building after graduation.

Mixed tables

Bring one non-medic. The wheel makes them useless in five subjects and weirdly formidable in the sixth.

Study groups and teachers

A revision session that people turn up to on purpose, and one that ends with a scoreboard instead of a sigh.

Made to be read across a room

A television is furniture, and everybody is looking at it from a different distance and a different angle. So the wheel's colours are not decoration — they are a legibility setting.

  • Three themes

    Pastel is soft and quiet, Vivid is bold like the box, and Contrast is the strongest at a distance — for the person on the far end of the sofa.

  • Light, dark, or whatever the television is doing

    Appearance follows the TV by default, and can be pinned either way for a room that never gets properly dark.

  • English and Italian

    Interface and questions both, switchable mid-evening, or left on Auto to follow the television.

  • Eleven accents

    From Lilac to Ink, if the theme’s own colour is not the one you want carrying the highlights.

The Preferences screen: language set to English, appearance set to Dark, the Pastel theme selected beside Vivid and Contrast, and a grid of eleven accent colours

Where the questions come from

All 5,931 of them come from a public state examination bank — the same material a medical graduate is examined on, not questions somebody invented to be fun. They are terse, they are occasionally unfair, and they are exactly the ones that produce an argument.

The whole bank ships inside the app, in English and Italian. Nothing is downloaded, nothing is streamed, and no question text ever leaves the television — not even in Party mode, where the phones only ever send back a letter.

At ten questions a match you will not see the end of it. That is the point: the bank outlasts the group. And the app is candid about the rest — questions reflect medicine as it stood when they were written, so if one looks wrong it probably is, and reporting it gets it reviewed.

A party game should not want to know you

There is no account, no sign-in, no profile, no analytics, no advertising and no third-party SDK collecting anything about anybody. A first name is the only thing MedBattle ever asks for, and a nickname is better.

No account, ever

No sign-up, no sign-in, no profile. Type a name at the start of the match and that is the entire onboarding.

Couch mode never goes online

A Couch match opens no network connection at all. Names, scores and careers live in the Apple TV’s own storage and are deleted with the app.

Party rooms delete themselves

Every room is written with a six-hour expiry, in Google’s European region, and is deleted the moment the match ends. There is no archive.

Nothing to sell, so nothing is sold

No email address, no phone number, no contacts, no location, no advertising identifier. No data is ever sold or used to build a profile.

Read the privacy policy

Settle it on the television, not in the group chat.

MedBattle is a game, not a medical device and not clinical guidance. The questions come from a public state examination bank and are here to be enjoyed, not relied on. Nothing in the app should be used for any clinical decision.